............................................................................

presents

presents
"THE LIGHTER SIDE OF PROJECT MANAGEMENT"

SOFTWARE DEVELOPMENT LIFE CYCLE

((POSTING ON A LIGHTER NOTE))

  1. Programmer produces code he believes is bug-free.
  2. Product is tested. 20 bugs are found.
  3. Programmer fixes 10 of the bugs and explains to the testing department that the other 10 aren't really bugs.
  4. Testing department finds that five of the fixes didn't work and discovers 15 new bugs.
  5. Repeat three times steps 3 and 4.
  6. Due to marketing pressure and an extremely premature product announcement based on overly-optimistic programming schedule, the product is released.
  7. Users find 137 new bugs.
  8. Original programmer, having cashed his royalty check, is nowhere to be found.
  9. Newly-assembled programming team fixes almost all of the 137 bugs, but introduce 456 new ones.
  10. Original programmer sends underpaid testing department a postcard from Fiji. Entire testing department quits.
  11. Company is bought in a hostile takeover by competitor using profits from their latest release, which had 783 bugs.
  12. New CEO is brought in by board of directors. He hires a programmer to redo program from scratch.
  13. Programmer produces code he believes is bug-free…

AND THE VICIOUS CYCLE KEEPS GOING ON AND ON AND ON…..

[Mathew@PM4K]

HTTP://WWW.ANISHMATHAIMATHEW.BLOGSPOT.COM

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INDEX: BEST OF PM4K

27. PM BASICS 007: DECUPLE CONSTRAINTS [POST @ PM4K]

26. PM BASICS 006: SEXTUPLE CONSTRAINTS [POST @ PM4K]

25. PM BASICS 005: PROJECT TRIPLE CONSTRAINTS [POST @ PM4K]

24. UN PROJECT MANAGER UN Superhéroe [POST @ PM4K]

23. TRAITS OF A 'HALO EFFECT' PROJECT MANAGER (006) [POST @ PM4K]

22. TRAITS OF A 'HALO EFFECT' PROJECT MANAGER (005) [POST @ PM4K]

21. TRAITS OF A 'HALO EFFECT' PROJECT MANAGER (004) [POST @ PM4K]

20. TRAITS OF A 'HALO EFFECT' PROJECT MANAGER (003) [POST @ PM4K]

19. SWEET DREAMS BUSINESS ANALYSTS [POST @ PM4K]

18. TRAITS OF A 'HALO EFFECT' PROJECT MANAGER (002) [POST @ PM4K]

17. TRAITS OF A 'HALO EFFECT' PROJECT MANAGER (001) [POST @ PM4K]

16. PM BASICS 004: WHAT IS PROJECT MANAGEMENT? [POST @ PM4K]

15. PM BASICS 003: WHY DO PROJECTS? [POST @ PM4K]

14. TOP #1 CAUSE OF PROJECT FAILURE [DISCUSSION @ PM4K]

13. PM BASICS 002: PROJECT vs OPERATIONS [POST @ PM4K]

12. PM BASICS 001: WHAT IS A PROJECT? [POST @ PM4K]

11. IN PROJECT MANAGEMENT LOGIC = LOYALTY [POST @ PM4K]

10. PROJECT MANAGEMENT - TWO TO TANGO [POST @ PM4K]

09. TOP #1 QUALITY OF A PROJECT MANAGER [DISCUSSION @ PM4K]

08. ARREST THAT SCOPE CREEP [POST @ PM4K]

07. BEWARE OF FRIENDS IN PROJECT MANAGEMENT [POST @ PM4K]

06. A PROJECT MANAGER IS A SUPER-HERO!!! [POST @ PM4K]

05. PROJECT MANAGEMENT IS NOT A FREEDOM STRUGGLE [POST @ PM4K]

04. PROJECT MANAGEMENT: STAIRWAY TO COMPETENCE [POST @ PM4K]

03. PROJECT MANAGEMENT CIRCLE OF KNOWLEDGE [VIDEO @ PM4K]

02. SECRET RECIPE TO SUCCESSFUL PROJECT MANAGEMENT [POST @ PM4K]

01. PROJECT MANAGEMENT: 3-STEP CIRCLE OF KNOWLEDGE [POST @ PM4K]



[Mathew@PM4K]

 
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